Thursday, 22 March 2018

Comp 1 : Videogames


Evolution of Gaming

Pac man is an arcade game developed by Namco and first released in Japan in May 1980

Mario is a fictional character in the Mario video game franchise, owned by Nintendo and created by Japanese video game designer Shigeru Minamoto 1981
Nintendo The console was released on July 15, 1983 as the Family Computer alongside three ports of Nintendo's successful arcade games Donkey KongDonkey Kong Jr. and Popeye
 The Game Boy (is an 8-bit handheld game console which was developed and manufactured by Nintendo and first released on the 100th anniversary of Nintendo in Japan on April 21, 1989, It is the first handheld console in the Game Boy line and was created and published by Satoru Okada and Nintendo Research & Development.

1980s: Out of the arcade and into your hands - Portable gaming on the go

The 1980s saw another significant event in the history of video games. Notably, the first-ever handheld Game Boy hit the market in 1989, which made games portable. 



Sonic the Hedgehog 1991 is a platform game developed by Sonic Team and published by Sega for the Sega Genesis console. Sonic the Hedgehog's gameplay involves collecting rings as a form of health and a simple control scheme, with jumping and attacking controlled by a single button.


1990s nostalgia: Gaming goes online

But in 1995, this all changed with the development of the modern graphics processor (or GPU). This year marked the introduction of the first 3D add-in cards, which eventually led to widespread adoption of 32-bit operating systems.

Duke Nuken 3D




Warcraft - Multiplayer 



 1994 -  The Warcraft series goes onto become the most popular massively multiplayer online game (MMO).




1995 - Sega Saturn vs. Sony Playstation Sega introduces Saturn, the first system with 32-bit graphics and a built-in modem. 

1996 - The Nintendo 64
Nintendo releases Nintendo 64 which has 64-bit graphics and 3-D games like new installations in the Mario and Zelda series, as well as the debut title in the James Bond series, the massively popular GoldenEye 007. The 64 is the last cartridge-based system, but its fast load time and cartridge-based storage capabilities are lauded.


1999 - Sega's last hurrah Sega releases the Dreamcast, which is the first console capable of online play and the company's last console. Saddled with debt and succumbing to competition from Sony, Nintendo and, soon, Microsoft, Sega pivots to become a third-party software developer


2000 - PlayStation 2 sends shockwaves with stunning graphicsSony releases the PlayStation 2. At 128 bits, it has better graphics than a computer, as well as DVD technology. Grand Theft Auto is native to the PS2 and becomes a massive hit.

2006 - The Nintendo Wii gets gamers off the couchThe Nintendo Wii markets itself as a way for gamers to get more involved with their games. Nintendo markets the console to active, outdoorsy people who don't normally describe themselves as gamers. The Wii becomes a worldwide hit. By 2009, it has sold almost two times the number of consoles as Sony with the PS3


2006 - Sony and Microsoft go head-to-headSony releases the PlayStation 3, which allows users to play Blu-Rays and stream movies and music to their system. The PS3 also connects to gamers' PlayStation Portable consoles and, most notably to many users, offers free online gameplay without a subscription.

2008 - Apple opens the App Store; mobile gaming growsThe launch of Apple's app store opens up many opportunities in mobile gaming for both developers and consumers. The next year, Mobile, social games like Angry Birds for the iPhone and FarmVillefor Facebook burst onto the scene.



2013 - The Xbox One, the third Xbox, finally arrivesXbox releases Xbox One with cloud integration and ability to overlay live TV. The console also has voice integration and an improved Kinect sensor.


2013 - Sony fires back with the PS4Sony releases the PlayStation 4 with an emphasis on social game-play using a new share button and second-screen gaming with smartphone connectivity. The PS4 is the top-selling console for much of 2014.
2014 - Facebook purchases Oculus VR, the company that makes Oculus Rift, a virtual reality headset that's expected to be ready for consumers in the coming years




Gaming Regulation 
PEGI - Pan European Gaming Information age rating system was established to help european parents to make informed decisions on buying computer games . it was lunched in the spring of 2003 and replaced a number of national age rating systems with a single system how used throughout most of Europe , in more than 35 countries.

PEGI - 3 - 
The content of games with a PEGI 3 rating is considered suitable for all age groups. The game should not contain any sounds or pictures that are likely to frighten young children. A very mild form of violence (in a comical context or a childlike setting) is acceptable. No bad language should be heard.

PEGI -7 -


Game content with scenes or sounds that can possibly frightening to younger children should fall in this category. Very mild forms of violence (implied, non-detailed, or non-realistic violence) are acceptable for a game with a PEGI 7 rating.





PEGI 12

Video games that show violence of a slightly more graphic nature towards fantasy characters or non-realistic violence towards human-like characters would fall in this age category. Sexual innuendo or sexual posturing can be present, while any bad language in this category must be mild. Gambling as it is normally carried out in real life in casinos or gambling halls can also be present (e.g. card games that in real life would be played for money).


PEGI 16  

This rating is applied once the depiction of violence (or sexual activity) reaches a stage that looks the same as would be expected in real life. The use of bad language in games with a PEGI 16 rating can be more extreme, while games of chance, and the use of tobacco, alcohol or illegal drugs can also be present.

PEGI 18



The adult classification is applied when the level of violence reaches a stage where it becomes a depiction of gross violence, apparently motiveless killing, or violence towards defenceless characters. The glamorisation of the use of illegal drugs and explicit sexual activity should also fall into this age category. 


Content descriptors 



































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